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RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Hands (2408.11048v2)

Published 20 Aug 2024 in cs.RO, cs.AI, and cs.LG

Abstract: It has been a long-standing research goal to endow robot hands with human-level dexterity. Bi-manual robot piano playing constitutes a task that combines challenges from dynamic tasks, such as generating fast while precise motions, with slower but contact-rich manipulation problems. Although reinforcement learning based approaches have shown promising results in single-task performance, these methods struggle in a multi-song setting. Our work aims to close this gap and, thereby, enable imitation learning approaches for robot piano playing at scale. To this end, we introduce the Robot Piano 1 Million (RP1M) dataset, containing bi-manual robot piano playing motion data of more than one million trajectories. We formulate finger placements as an optimal transport problem, thus, enabling automatic annotation of vast amounts of unlabeled songs. Benchmarking existing imitation learning approaches shows that such approaches reach state-of-the-art robot piano playing performance by leveraging RP1M.

Summary

  • The paper introduces RP1M, a dataset with over one million trajectories for bi-manual robotic piano playing, setting a new benchmark for dexterous manipulation.
  • It employs optimal transport theory for automated fingering annotation, reducing the need for human labeling and enhancing efficiency in motion planning.
  • Experiments demonstrate that diffusion-based reinforcement learning outperforms behavior cloning, highlighting significant progress in complex robotic training.

RP1M: A Comprehensive Dataset for Robot Piano Playing

The paper "RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Hands" introduces the RP1M dataset, a comprehensive resource designed to advance research in robotic dexterity with a focus on bi-manual piano playing. This dataset consists of over one million trajectories collected from dexterous robotic hands playing a diverse range of piano music. The authors address a fundamental challenge in robotics: achieving human-level dexterity in bi-manual tasks involving both dynamic and contact-rich manipulation, exemplified through the complex task of piano playing.

Key Contributions and Methodology

A notable contribution of this work is the introduction of an automated method to generate fingering annotations using optimal transport (OT) theory. This removes the dependency on human-annotated fingering data, which limits the scalability of robotic piano play modeling due to its labor-intensive nature. By formulating finger placements as an optimal transport problem, the authors enable automatic fingering annotation and efficient handling of vast music pieces available online. The objective is to minimize the fingers' moving distances, thus playing keys optimally and energy-efficiently. This approach not only matches the performance of agents trained with human-labeled data but also facilitates its application across different robotic embodiments, such as in scenarios where robotic hand morphology differs significantly from the human hand.

The paper also details the process of constructing the RP1M dataset leveraging specialist RL agents. These agents are individualized per song and trained using the OT-based fingering strategy combined with additional reward mechanisms like press, sustain, collision, and energy rewards. This multimodal reward structure enables efficient learning across a broad spectrum of musical complexities — from simpler tunes to challenging compositions like "Flight of the Bumblebee."

Results and Theoretical Implications

The dataset is meticulously analyzed, showcasing the diversity in the collected motions and the efficient performance of the RL agents. Testing with different baseline algorithms for imitation learning, such as Behavior Cloning (BC) and Diffusion Policy, demonstrates the superiority of diffusion-based methods in handling the high-dimensional, complex data space intrinsic to piano playing tasks. The presented methodologies and datasets enable the training of robust, multi-song generalist policies, although a gap remains between specialist RL agents and the multitask imitation frameworks, indicating a rich area for further exploration.

Implications and Future Directions

Practically, RP1M aims to furnish the robotics community with a large-scale, diverse, and accurate dataset conducive to developing robotic systems capable of high-level dexterous manipulation. The method for deriving fingering annotations has broader theoretical implications — providing a generalizable framework applicable to other domains requiring optimized movement planning for robotic appendages.

The paper suggests several avenues for future research. Primary among them is the refinement of reinforcement learning methodologies to enhance the performance of robotic agents in extremely dynamic and novel tasks. Additionally, the authors highlight the potential for integrating multimodal sensory inputs, such as auditory and visual cues, to mimic the multi-sensory processing capabilities exhibited by human pianists — potentially elevating performance beyond current limitations.

By releasing RP1M and grounding it in robust methodological enhancements, the authors set a foundational platform for accelerating advancements in robotic dexterity, especially within the field of complex, bi-manual tasks. This work stands to contribute significantly to the interdisciplinary fields of robotics, machine learning, and intelligent systems design.

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