Immersive Analysis: Enhancing Material Inspection of X-Ray Computed Tomography Datasets in Augmented Reality (2404.12751v1)
Abstract: This work introduces a novel Augmented Reality (AR) approach to visualize material data alongside real objects in order to facilitate detailed material analyses based on spatial non-destructive testing (NDT) data as generated in X-ray computed tomography (XCT) imaging. For this purpose, we introduce a framework that leverages the potential of AR devices, visualization and interaction techniques to seamlessly explore complex primary and secondary XCT data matched with real-world objects. The overall goal of the proposed analysis scheme is to enable researchers and analysts to inspect material properties and structures onsite and in-place. Coupling immersive visualization techniques with real physical objects allows for highly intuitive workflows in material analysis and inspection, which enables the identification of anomalies and accelerates informed decision making. As a result, this framework generates an immersive experience, which provides a more engaging and more natural analysis of material data. A case study on fiber-reinforced polymer datasets was used to validate the AR framework and its new workflow. Initial results revealed positive feedback from experts, in particular regarding improved understanding of spatial data and a more natural interaction with material samples, which may have significant potential when combined with conventional analysis systems.
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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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Computer Graphics Forum 36(3), 647–666 (2017) https://doi.org/10.1111/cgf.13214 Ho et al. [2022] Ho, P.T., Albajez, J.A., Santolaria, J., Yagüe-Fabra, J.A.: Study of Augmented Reality Based Manufacturing for Further Integration of Quality Control 4.0: A Systematic Literature Review. Applied Sciences 12(4), 1961 (2022) https://doi.org/10.3390/app12041961 Evangelista et al. [2020] Evangelista, A., Ardito, L., Boccaccio, A., Fiorentino, M., Petruzzelli, A.M., Uva, A.E.: Unveiling the Technological Trends of Augmented Reality: A Patent Analysis. Computers in Industry 118, 103221 (2020) https://doi.org/10.1016/j.compind.2020.103221 Ens et al. [2021] Ens, B., Bach, B., Cordeil, M., Engelke, U., Serrano, M., Willett, W., Prouzeau, A., Anthes, C., Büschel, W., Dunne, C., Dwyer, T., Grubert, J., Haga, J.H., Kirshenbaum, N., Kobayashi, D., Lin, T., Olaosebikan, M., Pointecker, F., Saffo, D., Saquib, N., Schmalstieg, D., Szafir, D.A., Whitlock, M., Yang, Y.: Grand Challenges in Immersive Analytics. In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, pp. 8–13. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3411764.3446866 Zagermann et al. [2022] Zagermann, J., Hubenschmid, S., Balestrucci, P., Feuchtner, T., Mayer, S., Ernst, M.O., Schmidt, A., Reiterer, H.: Complementary Interfaces for Visual Computing. it - Information Technology 64(4-5), 145–154 (2022) https://doi.org/10.1515/itit-2022-0031 Schroeder et al. [2020] Schroeder, K., Ajdadilish, B., Henkel, A.P., Valdez, A.C.: Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376556 Billinghurst et al. [2018] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Ho, P.T., Albajez, J.A., Santolaria, J., Yagüe-Fabra, J.A.: Study of Augmented Reality Based Manufacturing for Further Integration of Quality Control 4.0: A Systematic Literature Review. Applied Sciences 12(4), 1961 (2022) https://doi.org/10.3390/app12041961 Evangelista et al. [2020] Evangelista, A., Ardito, L., Boccaccio, A., Fiorentino, M., Petruzzelli, A.M., Uva, A.E.: Unveiling the Technological Trends of Augmented Reality: A Patent Analysis. Computers in Industry 118, 103221 (2020) https://doi.org/10.1016/j.compind.2020.103221 Ens et al. [2021] Ens, B., Bach, B., Cordeil, M., Engelke, U., Serrano, M., Willett, W., Prouzeau, A., Anthes, C., Büschel, W., Dunne, C., Dwyer, T., Grubert, J., Haga, J.H., Kirshenbaum, N., Kobayashi, D., Lin, T., Olaosebikan, M., Pointecker, F., Saffo, D., Saquib, N., Schmalstieg, D., Szafir, D.A., Whitlock, M., Yang, Y.: Grand Challenges in Immersive Analytics. In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, pp. 8–13. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3411764.3446866 Zagermann et al. [2022] Zagermann, J., Hubenschmid, S., Balestrucci, P., Feuchtner, T., Mayer, S., Ernst, M.O., Schmidt, A., Reiterer, H.: Complementary Interfaces for Visual Computing. it - Information Technology 64(4-5), 145–154 (2022) https://doi.org/10.1515/itit-2022-0031 Schroeder et al. [2020] Schroeder, K., Ajdadilish, B., Henkel, A.P., Valdez, A.C.: Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376556 Billinghurst et al. [2018] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. 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[2020] Schroeder, K., Ajdadilish, B., Henkel, A.P., Valdez, A.C.: Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376556 Billinghurst et al. [2018] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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[2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Zagermann, J., Hubenschmid, S., Balestrucci, P., Feuchtner, T., Mayer, S., Ernst, M.O., Schmidt, A., Reiterer, H.: Complementary Interfaces for Visual Computing. it - Information Technology 64(4-5), 145–154 (2022) https://doi.org/10.1515/itit-2022-0031 Schroeder et al. [2020] Schroeder, K., Ajdadilish, B., Henkel, A.P., Valdez, A.C.: Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376556 Billinghurst et al. [2018] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. 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[2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2018] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. 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[2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Schroeder, K., Ajdadilish, B., Henkel, A.P., Valdez, A.C.: Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376556 Billinghurst et al. [2018] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. 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Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. 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Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. 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[2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. 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Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. 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[2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. 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Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Billinghurst, M., Cordeil, M., Bezerianos, A., Margolis, T.: Collaborative Immersive Analytics. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics, pp. 221–257. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_8 Wang et al. [2020] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Wang, X., Besançon, L., Rousseau, D., Sereno, M., Ammi, M., Isenberg, T.: Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools. In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3313831.3376657 Marriott et al. [2018] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. 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[2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.): Immersive Analytics. Lecture Notes in Computer Science, vol. 11190. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01388-2 Chandler et al. [2015] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. 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In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. 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IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. 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[2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapperstueck, M., Klein, K., Marriott, K., Schreiber, F., Wilson, E.: Immersive Analytics. In: Big Data Visual Analytics (BDVA), pp. 1–8 (2015). https://doi.org/10.1109/BDVA.2015.7314296 Fonnet and Prie [2021] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. [2018] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. 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In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. 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[2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. 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[2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Fonnet, A., Prie, Y.: Survey of Immersive Analytics. IEEE Transactions on Visualization and Computer Graphics 27(3), 2101–2122 (2021) https://doi.org/10.1109/TVCG.2019.2929033 Kraus et al. [2022] Kraus, M., Fuchs, J., Sommer, B., Klein, K., Engelke, U., Keim, D., Schreiber, F.: Immersive Analytics with Abstract 3D Visualizations: A Survey. Computer Graphics Forum 41(1), 201–229 (2022) https://doi.org/10.1111/cgf.14430 Büschel et al. 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[2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. 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The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. 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[2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. 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In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Büschel, W., Chen, J., Dachselt, R., Drucker, S., Dwyer, T., Görg, C., Isenberg, T., Kerren, A., North, C., Stuerzlinger, W.: Interaction for Immersive Analytics, pp. 95–138. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_4 Gall et al. [2021] Gall, A., Gröller, E., Heinzl, C.: ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing. In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. 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Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. 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[2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. 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[2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. [2022] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. 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[2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. [Online; accessed 11-January-2024] Wagner et al. [2016] Wagner, M., Blumenstein, K., Rind, A., Seidl, M., Schmiedl, G., Lammarsch, T., Aigner, W.: Native Cross-Platform Visualization: A Proof of Concept Based on the Unity3D Game Engine. In: 20th International Conference Information Visualisation (IV). IEEE, New York, NY, USA (2016). https://doi.org/10.1109/iv.2016.35 De Souza Cardoso et al. [2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Gall, A., Fröhler, B., Schwajda, D., Anthes, C., Heinzl, C.: Towards Remote Analytics in Nondestructive Testing. In: AVI’22 Workshop Proceedings: ”Enhancing Cross-reality Applications and User Experiences”. ACM, Frascati, Italy (2022). https://cr-workshop.github.io/papers/gall2022-towards.pdf Polys et al. [2011] Polys, N.F., Bowman, D.A., North, C.: The Role of Depth and Gestalt Cues in Information-Rich Virtual Environments. International Journal of Human-Computer Studies 69(1-2), 30–51 (2011) https://doi.org/10.1016/j.ijhcs.2010.05.007 Skarbez et al. [2019] Skarbez, R., Polys, N.F., Ogle, J.T., North, C., Bowman, D.A.: Immersive Analytics: Theory and Research Agenda. Frontiers in Robotics and AI 6, 82 (2019) https://doi.org/10.3389/frobt.2019.00082 Wang et al. [2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. 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In: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST ’21, pp. 1–11. ACM, New York, NY, USA (2021). https://doi.org/10.1145/3489849.3489851 Marriott et al. [2018] Marriott, K., Chen, J., Hlawatsch, M., Itoh, T., Nacenta, M.A., Reina, G., Stuerzlinger, W.: 2. In: Marriott, K., Schreiber, F., Dwyer, T., Klein, K., Riche, N.H., Itoh, T., Stuerzlinger, W., Thomas, B.H. (eds.) Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation, pp. 25–55. Springer, Cham, Switzerland (2018). https://doi.org/10.1007/978-3-030-01388-2_2 Willett et al. [2017] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. 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[2020] Wang, S., Zhu, D., Yu, H., Wu, Y.: Immersive WYSIWYG (what you see is what you get) volume visualization (2020) https://doi.org/10.1109/pacificvis48177.2020.1001 Tadeja et al. [2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. 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[2020] De Souza Cardoso, L.F., Mariano, F.C.M.Q., Zorzal, E.R.: A Survey of Industrial Augmented Reality. Computers & Industrial Engineering 139, 106159 (2020) https://doi.org/10.1016/j.cie.2019.106159 [34] PTC: Vuforia Developer Website. https://developer.vuforia.com/. [Online; accessed 11-January-2024] [35] Microsoft: HoloLens 2—Overview, Features, and Specs. https://www.microsoft.com/en-us/hololens/hardware. [Online; accessed 11-January-2024] Willett, W., Jansen, Y., Dragicevic, P.: Embedded Data Representations. IEEE Transactions on Visualization and Computer Graphics 23(1), 461–470 (2017) https://doi.org/10.1109/TVCG.2016.2598608 Bressa et al. [2022] Bressa, N., Korsgaard, H., Tabard, A., Houben, S., Vermeulen, J.: What’s the Situation with Situated Visualization? A Survey and Perspectives on Situatedness. IEEE Transactions on Visualization and Computer Graphics 28(1), 107–117 (2022) https://doi.org/10.1109/TVCG.2021.3114835 Gall et al. 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[2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. 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[2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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[2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. [2011] Salaberger, D., Kannappan, K.A., Kastner, J., Reussner, J., Auinger, T.: Evaluation of Computed Tomography Data from Fibre Reinforced Polymers to Determine Fibre Length Distribution. International Polymer Processing 26(3), 283–291 (2011) https://doi.org/10.3139/217.2441 [31] Unity Technologies: Unity Real-Time Development Platform — 3D, 2D, VR & AR Engine. https://unity.com/. 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[2020] Tadeja, S.K., Seshadri, P., Kristensson, P.O.: AeroVR: An Immersive Visualisation System for Aerospace Design and Digital Twinning in Virtual Reality. The Aeronautical Journal 124(1280), 1615–1635 (2020) https://doi.org/10.1017/aer.2020.49 Gall et al. [2022] Gall, A., Fröhler, B., Maurer, J., Kastner, J., Heinzl, C.: Cross-Virtuality Analysis of Rich X-ray Computed Tomography Data for Materials Science Applications. Nondestructive Testing and Evaluation 37(5), 566–581 (2022) https://doi.org/10.1080/10589759.2022.2075864 Schickert et al. [2018] Schickert, M., Koch, C., Bonitz, F.: Prospects for Integrating Augmented Reality Visualization of Nondestructive Testing Results into Model-based Infrastructure Inspection. In: NDE/NDT for Highways & Bridges: SMT 2018, pp. 214–223. ASNT, Columbus, OH, USA (2018) Ferraguti et al. [2019] Ferraguti, F., Pini, F., Gale, T., Messmer, F., Storchi, C., Leali, F., Fantuzzi, C.: Augmented Reality Based Approach for On-line Quality Assessment of Polished Surfaces. Robotics and Computer-Integrated Manufacturing 59, 158–167 (2019) https://doi.org/10.1016/j.rcim.2019.04.007 Prouzeau et al. [2020] Prouzeau, A., Wang, Y., Ens, B., Willett, W., Dwyer, T.: Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality. In: Proceedings of the International Conference on Advanced Visual Interfaces. ACM, New York, NY, USA (2020). https://doi.org/10.1145/3399715.3399743 Gall et al. [2021] Gall, A., Fröhler, B., Heinzl, C.: Cross Virtuality Analytics in Materials Sciences. In: ISS’21 Workshop Proceedings: ”Transitional Interfaces in Mixed and Cross-Reality: A New Frontier?” (2021). https://doi.org/10.18148/kops/352-2-wugxhv7d696t7 Salaberger et al. 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