Survey of 3D Human Body Pose and Shape Estimation Methods for Contemporary Dance Applications
Abstract: 3D human body shape and pose estimation from RGB images is a challenging problem with potential applications in augmented/virtual reality, healthcare and fitness technology and virtual retail. Recent solutions have focused on three types of inputs: i) single images, ii) multi-view images and iii) videos. In this study, we surveyed and compared 3D body shape and pose estimation methods for contemporary dance and performing arts, with a special focus on human body pose and dressing, camera viewpoint, illumination conditions and background conditions. We demonstrated that multi-frame methods, such as PHALP, provide better results than single-frame method for pose estimation when dancers are performing contemporary dances.
Paper Prompts
Sign up for free to create and run prompts on this paper using GPT-5.
Top Community Prompts
Collections
Sign up for free to add this paper to one or more collections.