GM-rule and its applications to impartial games
Abstract: Given integer , and vector that has an entry which is a multiple of and such that , the GM-rule is defined as follows: Keep the rightmost minimal entry of , which is a multiple of and reduce the remaining entries of by~1. We will call such the {\em pivot} and the {\em pivotal entry}. The GM-rule respects monotonicity of the entries. It uniquely determines a GM-move and an infinite GM-sequence that consists of successive GM-moves . If then for all : (i) ; (ii) the pivot of is one less than the pivot of , assuming that $1 - 1 = 0 = n$. (iii) for all . Due to (iii), we compute in time linear in , and . For a slighty modified version of the GM-rule was recently introduced by Gurvich, Martynov, Maximchuk, and Vyalyi, "On Remoteness Functions of Exact Slow -NIM with Piles", arXiv:2304.06498 (2023), where applications to impartial games were considered.
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