Papers
Topics
Authors
Recent
Search
2000 character limit reached

Ncorpi$\mathcal{O}$N : A $\mathcal{O}(N)$ software for N-body integration in collisional and fragmenting systems

Published 31 Oct 2023 in astro-ph.EP, astro-ph.IM, astro-ph.SR, physics.comp-ph, and physics.space-ph | (2310.20374v3)

Abstract: Ncorpi$\mathcal{O}$N is a $N$-body software developed for the time-efficient integration of collisional and fragmenting systems of planetesimals or moonlets orbiting a central mass. It features a fragmentation model, based on crater scaling and ejecta models, able to realistically simulate a violent impact. The user of Ncorpi$\mathcal{O}$N can choose between four different built-in modules to compute self-gravity and detect collisions. One of these makes use of a mesh-based algorithm to treat mutual interactions in $\mathcal{O}(N)$ time. Another module, much more efficient than the standard Barnes-Hut tree code, is a $\mathcal{O}(N)$ tree-based algorithm called FalcON. It relies on fast multipole expansion for gravity computation and we adapted it to collision detection as well. Computation time is reduced by building the tree structure using a three-dimensional Hilbert curve. For the same precision in mutual gravity computation, Ncorpi$\mathcal{O}$N is found to be up to 25 times faster than the famous software REBOUND. Ncorpi$\mathcal{O}$N is written entirely in the C language and only needs a C compiler to run. A python add-on, that requires only basic python libraries, produces animations of the simulations from the output files. The name Ncorpi$\mathcal{O}$N, reminding of a scorpion, comes from the French $N$-corps, meaning $N$-body, and from the mathematical notation $\mathcal{O}(N)$, due to the running time of the software being almost linear in the total number $N$ of moonlets. Ncorpi$\mathcal{O}$N is designed for the study of accreting or fragmenting disks of planetesimal or moonlets. It detects collisions and computes mutual gravity faster than REBOUND, and unlike other $N$-body integrators, it can resolve a collision by fragmentation. The fast multipole expansions are implemented up to order six to allow for a high precision in mutual gravity computation.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.