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On the Exponential Growth of Geometric Shapes

Published 10 Jul 2023 in cs.DS, cs.CG, and cs.RO | (2307.04385v2)

Abstract: In this paper, we explore how geometric structures can be grown exponentially fast. The studied processes start from an initial shape and apply a sequence of centralized growth operations to grow other shapes. We focus on the case where the initial shape is just a single node. A technical challenge in growing shapes that fast is the need to avoid collisions caused when the shape breaks, stretches, or self-intersects. We identify a parameter $k$, representing the number of turning points within specific parts of a shape. We prove that, if edges can only be formed when generating new nodes and cannot be deleted, trees having $O(k)$ turning points on every root-to-leaf path can be grown in $O(k\log n)$ time steps and spirals with $O(\log n)$ turning points can be grown in $O(\log n)$ time steps, $n$ being the size of the final shape. For this case, we also show that the maximum number of turning points in a root-to-leaf path of a tree is a lower bound on the number of time steps to grow the tree and that there exists a class of paths such that any path in the class with $\Omega(k)$ turning points requires $\Omega(k\log k)$ time steps to be grown. If nodes can additionally be connected as soon as they become adjacent, we prove that if a shape $S$ has a spanning tree with $O(k)$ turning points on every root-to-leaf path, then the adjacency closure of $S$ can be grown in $O(k \log n)$ time steps. In the strongest model that we study, where edges can be deleted and neighbors can be handed over to newly generated nodes, we obtain a universal algorithm: for any shape $S$ it gives a process that grows $S$ from a single node exponentially fast.

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