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Kokkos-Based Implementation of MPCD on Heterogeneous Nodes (2212.11878v1)
Published 22 Dec 2022 in cs.DC, cs.PF, and physics.comp-ph
Abstract: The Kokkos based library Cabana, which has been developed in the Co-design Center for Particle Applications (CoPA), is used for the implementation of Multi-Particle Collision Dynamics (MPCD), a particle-based description of hydrodynamic interactions. It allows a performance portable implementation, which has been used to study the interplay between CPU and GPU usage on a multi-node system. As a result, we see most advantages in a homogeneous GPU usage, but we also discuss the extent to heterogeneous applications, using both CPU and GPU concurrently.