Two-Dimensional Freeform Reflector Design with a Scattering Surface
Abstract: We combine two-dimensional freeform reflector design with a scattering surface modelled using microfacets, i.e., small specular surfaces representing surface roughness. The model results in a convolution integral for the scattered light intensity distribution, which yields an inverse specular problem after deconvolution. Thus, the shape of a reflector with a scattering surface may be computed using deconvolution, followed by solving the typical inverse problem of specular reflector design.
Paper Prompts
Sign up for free to create and run prompts on this paper using GPT-5.
Top Community Prompts
Collections
Sign up for free to add this paper to one or more collections.