Papers
Topics
Authors
Recent
Search
2000 character limit reached

An ICT based Solution for Virtual Garment Fitting for Online Market Place: A Review of Related Literature

Published 1 Apr 2022 in cs.HC | (2204.00625v1)

Abstract: In this paper, we describe various technologies that are being used in virtual garment fitting and simulation. There, we have focused about the usage of anthropometry in clothing industry and avatar generation of virtual garment fitting. Most commonly used technologies for avatar generation in virtual environment have been discussed in this paper such as generic body model and laser scanning. Moreover, this paper includes the real-time tracking technologies used in virtual garment fitting like markers and depth cameras in various related researches as well as how the virtual cloth generation and simulation carried out in the related researches. Apart from these, virtual clothing methods such as geometrical, physical and hybrid based models were also discussed in this paper. As ease allowance has a major impact on virtual cloth fitting, it is also considered in this paper related to similar researches. Within this paper, all the above mentioned areas were described thoroughly while stating the existing gap of the virtual garment fitting in online marketplaces.

Citations (3)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.