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Controlled Cue Generation for Play Scripts

Published 13 Dec 2021 in cs.CL, cs.AI, and cs.LG | (2112.06953v1)

Abstract: In this paper, we use a large-scale play scripts dataset to propose the novel task of theatrical cue generation from dialogues. Using over one million lines of dialogue and cues, we approach the problem of cue generation as a controlled text generation task, and show how cues can be used to enhance the impact of dialogue using a LLM conditioned on a dialogue/cue discriminator. In addition, we explore the use of topic keywords and emotions for controlled text generation. Extensive quantitative and qualitative experiments show that LLMs can be successfully used to generate plausible and attribute-controlled texts in highly specialised domains such as play scripts. Supporting materials can be found at: https://catlab-team.github.io/cuegen.

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