Papers
Topics
Authors
Recent
Search
2000 character limit reached

Task allocation interface design and personalization in gamified participatory sensing for tourism

Published 25 May 2021 in cs.HC | (2105.12032v1)

Abstract: The collection of spatiotemporal tourism information is important in smart tourism and user-generated contents are perceived as reliable information. Participatory sensing is a useful method for collecting such data, and the active contribution of users is an important aspect for continuous and efficient data collection. This study has focused on the impact of task allocation interface design and individual personality on data collection efficiency and their contribution in gamified participatory sensing for tourism. We have designed two types of interfaces: a map-based with active selection and a chat-based with passive selection. Moreover, different levels of elaborateness and indirectness have been introduced into the chat-based interface. We have employed the Gamification User Types Hexad framework to identify the differences in the contributions and interface preferences of different user types. The results of our tourism experiment with 108 participants show that the map-based interface collects more data, while the chat-based interface collects data for spots with higher information demand. We also found that the contribution to sensing behavior and interface preference differed depending on the individual user type.

Citations (2)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.