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Enhancing Photorealism Enhancement

Published 10 May 2021 in cs.CV, cs.AI, cs.GR, and cs.LG | (2105.04619v1)

Abstract: We present an approach to enhancing the realism of synthetic images. The images are enhanced by a convolutional network that leverages intermediate representations produced by conventional rendering pipelines. The network is trained via a novel adversarial objective, which provides strong supervision at multiple perceptual levels. We analyze scene layout distributions in commonly used datasets and find that they differ in important ways. We hypothesize that this is one of the causes of strong artifacts that can be observed in the results of many prior methods. To address this we propose a new strategy for sampling image patches during training. We also introduce multiple architectural improvements in the deep network modules used for photorealism enhancement. We confirm the benefits of our contributions in controlled experiments and report substantial gains in stability and realism in comparison to recent image-to-image translation methods and a variety of other baselines.

Citations (98)

Summary

  • The paper introduces a novel method leveraging G-buffers and CNNs to enhance synthetic image photorealism.
  • The approach adapts HRNetV2 with RAD modules and uses a perceptual discriminator to ensure semantic and structural consistency.
  • Empirical results demonstrate significant improvements over traditional methods using new metrics like sKVD for realism evaluation.

A Detailed Analysis of "Enhancing Photorealism Enhancement"

The paper "Enhancing photorealism enhancement" by Stephan R. Richter, Hassan Abu AlHaija, and Vladlen Koltun presents a novel methodology aimed at improving the realism of synthetic images, particularly those generated by rendering pipelines in computer graphics. This paper specifically addresses the gap between images produced by conventional rendering techniques and the perception of photorealistic scenes. By leveraging advances in convolutional neural networks (CNNs) and adversarial training objectives, the authors offer a comprehensive approach to photorealism enhancement.

Core Contributions

  1. Leveraging G-buffers: The paper outlines the integration of G-buffer data extracted from rendering pipelines as auxiliary inputs to the CNN. These buffers contain intermediate representations of geometry, materials, and lighting which are critical in retaining scene consistency in enhanced images.
  2. Deep Learning Architecture: The authors adapted HRNetV2 for the image enhancement network, modifying it to operate on high-resolution inputs by replacing initial strided convolutions. The network incorporates rendering-aware denormalization (RAD) modules that utilize G-buffer features to modulate image features, enhancing photorealism while preserving structural consistency.
  3. Adversarial Objective and Byproducts: A perceptual discriminator guides the enhancement process, distinguished by its use of a robust semantic segmentation network (MSeg) and a feature extraction network (VGG-16) to enhance realism semantically and perceptually.
  4. Sampling Strategy and Alignment: A novel strategy for sampling image patches during training is introduced to overcome distribution mismatches in scene layouts between synthetic and real datasets. This approach mitigates the introduction of hallucinated artifacts common in prior methods.
  5. Metrics for Evaluation: The authors propose new metrics termed semantically aligned Kernel VGG Distance (sKVD) to provide a more accurate assessment of realism by considering patch distribution alignment during evaluation.

Empirical Results

The paper presents robust numerical results demonstrating significant improvements over several baseline methods. The authors conduct comparisons against both traditional photorealism techniques like color transfer and modern deep learning-based image-to-image translation methods such as MUNIT, Cycada, and CUT. The proposed method outperforms these baselines in enhancing photorealism while maintaining semantic and structural consistency.

Implications and Future Directions

The presented methodology has notable implications for the fields of computer graphics and machine learning. By integrating conventional rendering pipelines with deep learning, this approach offers a pathway to overcoming the photorealism challenge apposite to real-time applications. This can particularly impact the gaming industry and virtual reality where realism directly affects user experience.

Looking forward, several avenues for improvement and exploration are suggested. The method could be optimized for reduced computational demands and real-time integration. Future developments may extend to incorporating ray tracing advancements and exploring more comprehensive datasets to refine G-buffer utilization.

In sum, this work presents a compelling framework melding traditional rendering techniques with advanced learning architectures to enhance synthetic image photorealism. It sets a new benchmark and provides a foundational step for future investigations into the seamless integration of real-time computer graphics with machine learning approaches.

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