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Using reinforcement learning to design an AI assistantfor a satisfying co-op experience

Published 7 May 2021 in cs.AI | (2105.03414v1)

Abstract: In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and evaluated based on several criteria. We validate the hypothesis that an AI-driven computer player can provide a satisfying co-op experience.

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