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Geometry encoding for numerical simulations
Published 15 Apr 2021 in cs.LG | (2104.07792v1)
Abstract: We present a notion of geometry encoding suitable for machine learning-based numerical simulation. In particular, we delineate how this notion of encoding is different than other encoding algorithms commonly used in other disciplines such as computer vision and computer graphics. We also present a model comprised of multiple neural networks including a processor, a compressor and an evaluator.These parts each satisfy a particular requirement of our encoding. We compare our encoding model with the analogous models in the literature
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