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The Penney's Game with Group Action

Published 13 Sep 2020 in math.CO | (2009.06080v2)

Abstract: Consider equipping an alphabet $\mathcal{A}$ with a group action that partitions the set of words into equivalence classes which we call patterns. We answer standard questions for the Penney's game on patterns and show non-transitivity for the game on patterns as the length of the pattern tends to infinity. We also analyze bounds on the pattern-based Conway leading number and expected wait time, and further explore the game under the cyclic and symmetric group actions.

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