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Non-Euclidean Virtual Reality III: Nil

Published 2 Feb 2020 in math.HO, math.GT, and math.MG | (2002.00513v1)

Abstract: We describe a method of rendering real-time scenes in Nil geometry, and use this to give an expository account of some interesting geometric phenomena. You can play around with the simulation at www.3-dimensional.space/nil.html.

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