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Reasoning about Social Choice and Games in Monadic Fixed-Point Logic

Published 22 Jul 2019 in cs.GT | (1907.09100v1)

Abstract: Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a new one. This induces a natural graph structure that we call the improvement graph on the strategy space of these systems. We suggest that the monadic fixed-point logic with counting, an extension of monadic first-order logic on graphs with fixed-point and counting quantifiers, is a natural specification language on improvement graphs, and thus for a class of properties that can be interpreted across these domains. The logic has an efficient model checking algorithm (in the size of the improvement graph).

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