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Victory Probability in the Fire Emblem Arena

Published 29 Aug 2018 in cs.AI | (1808.10750v1)

Abstract: We demonstrate how to efficiently compute the probability of victory in Fire Emblem arena battles. The probability can be expressed in terms of a multivariate recurrence relation which lends itself to a straightforward dynamic programming solution. Some implementation issues are addressed, and a full implementation is provided in code.

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