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Effective Extensible Programming: Unleashing Julia on GPUs

Published 8 Dec 2017 in cs.PL and cs.DC | (1712.03112v1)

Abstract: GPUs and other accelerators are popular devices for accelerating compute-intensive, parallelizable applications. However, programming these devices is a difficult task. Writing efficient device code is challenging, and is typically done in a low-level programming language. High-level languages are rarely supported, or do not integrate with the rest of the high-level language ecosystem. To overcome this, we propose compiler infrastructure to efficiently add support for new hardware or environments to an existing programming language. We evaluate our approach by adding support for NVIDIA GPUs to the Julia programming language. By integrating with the existing compiler, we significantly lower the cost to implement and maintain the new compiler, and facilitate reuse of existing application code. Moreover, use of the high-level Julia programming language enables new and dynamic approaches for GPU programming. This greatly improves programmer productivity, while maintaining application performance similar to that of the official NVIDIA CUDA toolkit.

Citations (164)

Summary

  • The paper introduces compiler interfaces and frameworks to effectively extend the high-level Julia language for efficient programming on NVIDIA GPUs by repurposing existing compilers.
  • Evaluations using CUDAnative.jl and Rodinia benchmarks show minimal performance overhead compared to CUDA C, demonstrating the approach's practicality and Julia's capability for high-level GPU abstraction.
  • The proposed methodology has broader implications for developing adaptable language compilers that can easily support new hardware environments and maintain ecosystem compatibility without major modifications.

Unleashing Julia on GPUs: Approaches and Implications

The paper "Effective Extensible Programming: Unleashing Julia on GPUs" by Besard, Foket, and De Sutter explores the challenges and solutions related to high-level programming languages for Graphics Processing Units (GPUs), with a specific focus on extending Julia to efficiently target NVIDIA hardware. This research contributes significantly to the domain of high-performance computing and compiler design by introducing infrastructures that repurpose existing compilers, thus enabling high-level languages to better interface with accelerators without duplicating efforts or diverging from their ecosystems.

Overview of Compiler Interfaces and Framework

The authors propose a collection of interfaces designed to modify the compilation processes of the Julia language, specifically targeting intermediary representations (IRs) and low-level machine code generation to support GPU execution. The framework enhances existing compiler processes, such as the lowering of Julia IR to LLVM IR, by allowing fine-grained control through new parameters and hooks. These modifications mitigate the need for runtime dependencies typically seen in GP-GPU programming environments and improve code reuse, making the process efficient and adaptable for fast-paced hardware developments.

The practical implementation leverages the LLVM.jl package, a high-level binding to LLVM’s C API, enabling Julia to generate and manipulate LLVM IR entirely within Julia itself. This approach contrasts significantly with typical methods requiring exhaustive C++ reimplementation, demonstrating an improved methodology through enhanced productivity and simplified interfaces for developers.

Evaluation and Performance Insights

The authors validate their approach using Julia extensions to NVIDIA GPUs through the CUDAnative.jl package. This analysis encompasses (1) the underlying compilation performance, (2) the runtime efficiency of executing GPU kernels, and (3) high-level language capabilities expressed through idiomatic Julia constructs. The low-level Rodinia benchmark suite provides a comparative analysis against CUDA C, demonstrating minimal performance overhead and even superficial computational gain, underscoring the competitive practicality of this infrastructure in real-world scenarios.

Moreover, the research reveals Julia’s potential for high-level GPU abstraction. Constructs such as CuArrays.jl utilize the CuDeviceArray to execute scalar operations across GPU arrays, showcasing transformations from high-level expressiveness to efficient low-level executions. This aspect underscores the flexibility of the Julia ecosystem in adapting to complex parallel programming challenges without sacrificing singular performance metrics.

Theoretical and Practical Implications

This paper’s implications extend beyond GPU programming environments. The proposed compiler extensions and methodologies encourage further research into adaptable language compilers. These interfaces enable researchers and developers to introduce new hardware support within high-level languages, streamlining the process of expanding upon traditional execution models.

The scalability of this approach to support other environments (such as WebAssembly or different multicore systems) indicates its long-term viability and value. Academics and language developers are provided with insights into maintaining and enhancing ecosystem compatibility alongside new technological advancements without necessitating wholesale compiler modifications.

Future Directions

Looking forward, continued exploration into optimizing the interface layers, improving contextual method dispatch, and enhancing compiler functionalities related to dynamic execution and memory models will fortify Julia’s role within the high-performance programming landscape. There is potential for further advancements in GPU memory interaction and parallel communication constructs, which could rival even the most sophisticated existing frameworks.

In conclusion, the research not only advances Julia's position in the field of GPU programming but also sets a benchmark for future developments in language extensibility across diverse computing paradigms, allowing for seamless integration of high-level programming capabilities with advanced accelerator processing. Such methodologies may well redefine compiler design principles in the years to come.

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