Papers
Topics
Authors
Recent
Search
2000 character limit reached

Note on improvement precision of recursive function simulation in floating point standard

Published 2 Dec 2017 in eess.SP | (1712.00530v1)

Abstract: An improvement on precision of recursive function simulation in IEEE floating point standard is presented. It is shown that the average of rounding towards negative infinite and rounding towards positive infinite yields a better result than the usual standard rounding to the nearest in the simulation of recursive functions. In general, the method improves one digit of precision and it has also been useful to avoid divergence from a correct stationary regime in the logistic map. Numerical studies are presented to illustrate the method.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.