Papers
Topics
Authors
Recent
Assistant
AI Research Assistant
Well-researched responses based on relevant abstracts and paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses.
Gemini 2.5 Flash
Gemini 2.5 Flash 83 tok/s
Gemini 2.5 Pro 34 tok/s Pro
GPT-5 Medium 24 tok/s Pro
GPT-5 High 21 tok/s Pro
GPT-4o 130 tok/s Pro
Kimi K2 207 tok/s Pro
GPT OSS 120B 460 tok/s Pro
Claude Sonnet 4.5 36 tok/s Pro
2000 character limit reached

Computing coherence vectors and correlation matrices, with application to quantum discord quantification (1603.05284v2)

Published 16 Mar 2016 in quant-ph and physics.comp-ph

Abstract: Coherence vectors and correlation matrices are important functions frequently used in physics. The numerical calculation of these functions directly from their definitions, which involves Kronecker products and matrix multiplications, may seem to be a reasonable option. Notwithstanding, as we demonstrate in this article, some algebraic manipulations before programming can reduce considerably their computational complexity. Besides, we provide Fortran code to generate generalized Gell Mann matrices and to compute the optimized and unoptimized versions of the associated Bloch's vectors and correlation matrix, in the case of bipartite quantum systems. As a code test and application example, we consider the calculation of Hilbert-Schmidt quantum discords.

Summary

We haven't generated a summary for this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (1)

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Don't miss out on important new AI/ML research

See which papers are being discussed right now on X, Reddit, and more:

“Emergent Mind helps me see which AI papers have caught fire online.”

Philip

Philip

Creator, AI Explained on YouTube