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Quantum advice enhances social optimality in three-party conflicting interest games (1510.06918v2)

Published 23 Oct 2015 in quant-ph

Abstract: Quantum pseudo-telepathy games are good examples of explaining the strangeness of quantum mechanics and demonstrating the advantage of quantum resources over classical resources. Most of the quantum pseudo-telepathy games are common interest games, nevertheless conflicting interest games are more widely used to model real world situations. Recently Pappa et al. (Phys. Rev. Lett. 114, 020401, 2015) proposed the first two-party conflicting interest game where quantum advice enhances social optimality. In the present paper we give two new three-party conflicting interest games and show that quantum advice can enhance social optimality in a three-party setting. The first game we propose is based on the famous GHZ game which is a common interest game. The second game we propose is related to the Svetlichny inequality which demonstrates quantum mechanics cannot be explained by the local hidden variable model in a three-party setting.

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