Papers
Topics
Authors
Recent
2000 character limit reached

Stochastic Games on a Multiple Access Channel

Published 29 Oct 2012 in cs.SY and cs.GT | (1210.7859v1)

Abstract: We consider a scenario where N users try to access a common base station. Associated with each user is its channel state and a finite queue which varies with time. Each user chooses his power and the admission control variable in a dynamic manner so as to maximize his expected throughput. The throughput of each user is a function of the actions and states of all users. The scenario considers the situation where each user knows his channel and buffer state but is unaware of the states and actions taken by the other users. We consider the scenario when each user is saturated (i.e., always has a packet to transmit) as well as the case when each user is unsaturated. We formulate the problem as a Markov game and show connections with strategic form games. We then consider various throughput functions associated with the multiple user channel and provide algorithms for finding these equilibria.

Citations (2)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.