Papers
Topics
Authors
Recent
Search
2000 character limit reached

OSD: A Source Level Bug Localization Technique Incorporating Control Flow and State Information in Object Oriented Program

Published 20 Aug 2011 in cs.SE | (1108.4094v1)

Abstract: Bug localization in object oriented program ha s always been an important issue in softeware engineering. In this paper, I propose a source level bug localization technique for object oriented embedded programs. My proposed technique, presents the idea of debugging an object oriented program in class level, incorporating the object state information into the Class Dependence Graph (ClDG). Given a program (having buggy statement) and an input that fails and others pass, my approach uses concrete as well as symbolic execution to synthesize the passing inputs that marginally from the failing input in their control flow behavior. A comparison of the execution traces of the failing input and the passing input provides necessary clues to the root-cause of the failure. A state trace difference, regarding the respective nodes of the ClDG is obtained, which leads to detect the bug in the program.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (1)

Collections

Sign up for free to add this paper to one or more collections.