Papers
Topics
Authors
Recent
Search
2000 character limit reached

Graphic processors to speed-up simulations for the design of high performance solar receptors

Published 6 Mar 2007 in cs.DC and physics.class-ph | (0703028v2)

Abstract: Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into simulation codes that estimate temperature, velocity and pressure to design next generations of solar receptors. Such codes will delegate to our contribution on GPUs the computation of heat transfers due to radiations. We use Monte-Carlo line-by-line ray-tracing through finite volumes. This means data-parallel arithmetic transformations on large data structures. Our prototype is inspired on the source code of GPUBench. Our performances on two recent graphics cards (Nvidia 7800GTX and ATI RX1800XL) show some speed-up higher than 400 compared to CPU implementations leaving most of CPU computing resources available. As there were some questions pending about the accuracy of the operators implemented in GPUs, we start this report with a survey and some contributed tests on the various floating point units available on GPUs.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.