Papers
Topics
Authors
Recent
Search
2000 character limit reached

TerraFusion: Joint Generation of Terrain Geometry and Texture Using Latent Diffusion Models

Published 7 May 2025 in cs.GR and cs.CV | (2505.04050v1)

Abstract: 3D terrain models are essential in fields such as video game development and film production. Since surface color often correlates with terrain geometry, capturing this relationship is crucial to achieving realism. However, most existing methods generate either a heightmap or a texture, without sufficiently accounting for the inherent correlation. In this paper, we propose a method that jointly generates terrain heightmaps and textures using a latent diffusion model. First, we train the model in an unsupervised manner to randomly generate paired heightmaps and textures. Then, we perform supervised learning of an external adapter to enable user control via hand-drawn sketches. Experiments show that our approach allows intuitive terrain generation while preserving the correlation between heightmaps and textures.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.