Papers
Topics
Authors
Recent
Search
2000 character limit reached

Explaining vague language

Published 28 Apr 2024 in cs.CL, cs.GT, cs.IT, and math.IT | (2404.18154v1)

Abstract: Why is language vague? Vagueness may be explained and rationalized if it can be shown that vague language is more useful to speaker and hearer than precise language. In a well-known paper, Lipman proposes a game-theoretic account of vagueness in terms of mixed strategy that leads to a puzzle: vagueness cannot be strictly better than precision at equilibrium. More recently, \'Egr\'e, Spector, Mortier and Verheyen have put forward a Bayesian account of vagueness establishing that using vague words can be strictly more informative than using precise words. This paper proposes to compare both results and to explain why they are not in contradiction. Lipman's definition of vagueness relies exclusively on a property of signaling strategies, without making any assumptions about the lexicon, whereas \'Egr\'e et al.'s involves a layer of semantic content. We argue that the semantic account of vagueness is needed, and more adequate and explanatory of vagueness.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (2)

Collections

Sign up for free to add this paper to one or more collections.