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Zero-shot High-fidelity and Pose-controllable Character Animation (2404.13680v3)

Published 21 Apr 2024 in cs.CV and cs.AI

Abstract: Image-to-video (I2V) generation aims to create a video sequence from a single image, which requires high temporal coherence and visual fidelity. However, existing approaches suffer from inconsistency of character appearances and poor preservation of fine details. Moreover, they require a large amount of video data for training, which can be computationally demanding. To address these limitations, we propose PoseAnimate, a novel zero-shot I2V framework for character animation. PoseAnimate contains three key components: 1) a Pose-Aware Control Module (PACM) that incorporates diverse pose signals into text embeddings, to preserve character-independent content and maintain precise alignment of actions. 2) a Dual Consistency Attention Module (DCAM) that enhances temporal consistency and retains character identity and intricate background details. 3) a Mask-Guided Decoupling Module (MGDM) that refines distinct feature perception abilities, improving animation fidelity by decoupling the character and background. We also propose a Pose Alignment Transition Algorithm (PATA) to ensure smooth action transition. Extensive experiment results demonstrate that our approach outperforms the state-of-the-art training-based methods in terms of character consistency and detail fidelity. Moreover, it maintains a high level of temporal coherence throughout the generated animations.

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Authors (10)
  1. Bingwen Zhu (3 papers)
  2. Fanyi Wang (18 papers)
  3. Tianyi Lu (8 papers)
  4. Peng Liu (372 papers)
  5. Jingwen Su (7 papers)
  6. Jinxiu Liu (6 papers)
  7. Yanhao Zhang (33 papers)
  8. Zuxuan Wu (144 papers)
  9. Yu-Gang Jiang (223 papers)
  10. Guo-Jun Qi (76 papers)
Citations (2)

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