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Adaptive and Gamified Learning Paths with Polyglot and .NET Interactive (2310.07314v1)

Published 11 Oct 2023 in cs.CY

Abstract: The digital age is changing the role of educators and pushing for a paradigm shift in the education system as a whole. Growing demand for general and specialized education inside and outside classrooms is at the heart of this rising trend. In modern, heterogeneous learning environments, the one-size-fits-all approach is proven to be fundamentally flawed. Individualization through adaptivity is, therefore, crucial to nurture individual potential and address accessibility needs and neurodiversity. By formalizing a learning framework that takes into account all these different aspects, we aim to define and implement an open, content-agnostic, and extensible platform to design and consume adaptive and gamified learning experiences.

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Authors (2)
  1. Tommaso Martorella (4 papers)
  2. Antonio Bucchiarone (20 papers)

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