Papers
Topics
Authors
Recent
Search
2000 character limit reached

On the power of geometrically-local classical and quantum circuits

Published 2 Oct 2023 in quant-ph and cs.CC | (2310.01540v1)

Abstract: We show a relation, based on parallel repetition of the Magic Square game, that can be solved, with probability exponentially close to $1$ (worst-case input), by $1D$ (uniform) depth $2$, geometrically-local, noisy (noise below a threshold), fan-in $4$, quantum circuits. We show that the same relation cannot be solved, with an exponentially small success probability (averaged over inputs drawn uniformly), by $1D$ (non-uniform) geometrically-local, sub-linear depth, classical circuits consisting of fan-in $2$ NAND gates. Quantum and classical circuits are allowed to use input-independent (geometrically-non-local) resource states, that is entanglement and randomness respectively. To the best of our knowledge, previous best (analogous) depth separation for a task between quantum and classical circuits was constant v/s sub-logarithmic, although for general (geometrically non-local) circuits. Our hardness result for classical circuits is based on a direct product theorem about classical communication protocols from Jain and Kundu [JK22]. As an application, we propose a protocol that can potentially demonstrate verifiable quantum advantage in the NISQ era. We also provide generalizations of our result for higher dimensional circuits as well as a wider class of Bell games.

Citations (1)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (2)

Collections

Sign up for free to add this paper to one or more collections.