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Revisiting Graph Persistence for Updates and Efficiency

Published 24 Feb 2023 in cs.CG and math.AT | (2302.12796v2)

Abstract: It is well known that ordinary persistence on graphs can be computed more efficiently than the general persistence. Recently, it has been shown that zigzag persistence on graphs also exhibits similar behavior. Motivated by these results, we revisit graph persistence and propose efficient algorithms especially for local updates on filtrations, similar to what is done in ordinary persistence for computing the vineyard. We show that, for a filtration of length $m$, (i) switches (transpositions) in ordinary graph persistence can be done in $O(\log m)$ time; (ii) zigzag persistence on graphs can be computed in $O(m\log m)$ time, which improves a recent $O(m\log4n)$ time algorithm assuming $n$, the size of the union of all graphs in the filtration, satisfies $n\in\Omega({m\varepsilon})$ for any fixed $0<\varepsilon<1$; (iii) open-closed, closed-open, and closed-closed bars in dimension $0$ for graph zigzag persistence can be updated in $O(\log m)$ time, whereas the open-open bars in dimension $0$ and closed-closed bars in dimension $1$ can be done in $O(\sqrt{m}\,\log m)$ time.

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