Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
125 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Learning Neural Radiance Fields from Multi-View Geometry (2210.13041v1)

Published 24 Oct 2022 in cs.CV

Abstract: We present a framework, called MVG-NeRF, that combines classical Multi-View Geometry algorithms and Neural Radiance Fields (NeRF) for image-based 3D reconstruction. NeRF has revolutionized the field of implicit 3D representations, mainly due to a differentiable volumetric rendering formulation that enables high-quality and geometry-aware novel view synthesis. However, the underlying geometry of the scene is not explicitly constrained during training, thus leading to noisy and incorrect results when extracting a mesh with marching cubes. To this end, we propose to leverage pixelwise depths and normals from a classical 3D reconstruction pipeline as geometric priors to guide NeRF optimization. Such priors are used as pseudo-ground truth during training in order to improve the quality of the estimated underlying surface. Moreover, each pixel is weighted by a confidence value based on the forward-backward reprojection error for additional robustness. Experimental results on real-world data demonstrate the effectiveness of this approach in obtaining clean 3D meshes from images, while maintaining competitive performances in novel view synthesis.

Citations (3)

Summary

We haven't generated a summary for this paper yet.