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XDGAN: Multi-Modal 3D Shape Generation in 2D Space (2210.03007v1)

Published 6 Oct 2022 in cs.CV, cs.GR, and cs.LG

Abstract: Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since most current 3D representations rely on custom network components. This paper addresses a central question: Is it possible to directly leverage 2D image generative models to generate 3D shapes instead? To answer this, we propose XDGAN, an effective and fast method for applying 2D image GAN architectures to the generation of 3D object geometry combined with additional surface attributes, like color textures and normals. Specifically, we propose a novel method to convert 3D shapes into compact 1-channel geometry images and leverage StyleGAN3 and image-to-image translation networks to generate 3D objects in 2D space. The generated geometry images are quick to convert to 3D meshes, enabling real-time 3D object synthesis, visualization and interactive editing. Moreover, the use of standard 2D architectures can help bring more 2D advances into the 3D realm. We show both quantitatively and qualitatively that our method is highly effective at various tasks such as 3D shape generation, single view reconstruction and shape manipulation, while being significantly faster and more flexible compared to recent 3D generative models.

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Authors (5)
  1. Alara Dirik (7 papers)
  2. André Knörig (1 paper)
  3. Sanja Fidler (184 papers)
  4. Maria Shugrina (8 papers)
  5. Hassan Abu AlHaija (8 papers)
Citations (6)

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