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Video Is Graph: Structured Graph Module for Video Action Recognition

Published 12 Oct 2021 in cs.CV and eess.IV | (2110.05904v3)

Abstract: In the field of action recognition, video clips are always treated as ordered frames for subsequent processing. To achieve spatio-temporal perception, existing approaches propose to embed adjacent temporal interaction in the convolutional layer. The global semantic information can therefore be obtained by stacking multiple local layers hierarchically. However, such global temporal accumulation can only reflect the high-level semantics in deep layers, neglecting the potential low-level holistic clues in shallow layers. In this paper, we first propose to transform a video sequence into a graph to obtain direct long-term dependencies among temporal frames. To preserve sequential information during transformation, we devise a structured graph module (SGM), achieving fine-grained temporal interactions throughout the entire network. In particular, SGM divides the neighbors of each node into several temporal regions so as to extract global structural information with diverse sequential flows. Extensive experiments are performed on standard benchmark datasets, i.e., Something-Something V1 & V2, Diving48, Kinetics-400, UCF101, and HMDB51. The reported performance and analysis demonstrate that SGM can achieve outstanding precision with less computational complexity.

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