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Expanding IceCube GPU computing into the Clouds

Published 8 Jul 2021 in cs.DC | (2107.03963v1)

Abstract: The IceCube collaboration relies on GPU compute for many of its needs, including ray tracing simulation and machine learning activities. GPUs are however still a relatively scarce commodity in the scientific resource provider community, so we expanded the available resource pool with GPUs provisioned from the commercial Cloud providers. The provisioned resources were fully integrated into the normal IceCube workload management system through the Open Science Grid (OSG) infrastructure and used CloudBank for budget management. The result was an approximate doubling of GPU wall hours used by IceCube over a period of 2 weeks, adding over 3.1 fp32 EFLOP hours for a price tag of about $58k. This paper describes the setup used and the operational experience.

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