Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
112 tokens/sec
GPT-4o
10 tokens/sec
Gemini 2.5 Pro Pro
44 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
3 tokens/sec
DeepSeek R1 via Azure Pro
55 tokens/sec
2000 character limit reached

CRASH: Raw Audio Score-based Generative Modeling for Controllable High-resolution Drum Sound Synthesis (2106.07431v1)

Published 14 Jun 2021 in cs.SD, cs.LG, and eess.AS

Abstract: In this paper, we propose a novel score-base generative model for unconditional raw audio synthesis. Our proposal builds upon the latest developments on diffusion process modeling with stochastic differential equations, which already demonstrated promising results on image generation. We motivate novel heuristics for the choice of the diffusion processes better suited for audio generation, and consider the use of a conditional U-Net to approximate the score function. While previous approaches on diffusion models on audio were mainly designed as speech vocoders in medium resolution, our method termed CRASH (Controllable Raw Audio Synthesis with High-resolution) allows us to generate short percussive sounds in 44.1kHz in a controllable way. Through extensive experiments, we showcase on a drum sound generation task the numerous sampling schemes offered by our method (unconditional generation, deterministic generation, inpainting, interpolation, variations, class-conditional sampling) and propose the class-mixing sampling, a novel way to generate "hybrid" sounds. Our proposed method closes the gap with GAN-based methods on raw audio, while offering more flexible generation capabilities with lighter and easier-to-train models.

Citations (38)

Summary

We haven't generated a summary for this paper yet.

Dice Question Streamline Icon: https://streamlinehq.com

Follow-up Questions

We haven't generated follow-up questions for this paper yet.