Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
97 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
44 tokens/sec
o3 Pro
5 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Video Frame Interpolation via Generalized Deformable Convolution (2008.10680v3)

Published 24 Aug 2020 in cs.CV

Abstract: Video frame interpolation aims at synthesizing intermediate frames from nearby source frames while maintaining spatial and temporal consistencies. The existing deep-learning-based video frame interpolation methods can be roughly divided into two categories: flow-based methods and kernel-based methods. The performance of flow-based methods is often jeopardized by the inaccuracy of flow map estimation due to oversimplified motion models, while that of kernel-based methods tends to be constrained by the rigidity of kernel shape. To address these performance-limiting issues, a novel mechanism named generalized deformable convolution is proposed, which can effectively learn motion information in a data-driven manner and freely select sampling points in space-time. We further develop a new video frame interpolation method based on this mechanism. Our extensive experiments demonstrate that the new method performs favorably against the state-of-the-art, especially when dealing with complex motions.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (5)
  1. Zhihao Shi (18 papers)
  2. Xiaohong Liu (117 papers)
  3. Kangdi Shi (4 papers)
  4. Linhui Dai (11 papers)
  5. Jun Chen (375 papers)
Citations (15)

Summary

We haven't generated a summary for this paper yet.