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Learning to Plan Hierarchically from Curriculum (1906.07371v1)

Published 18 Jun 2019 in cs.AI, cs.LG, and cs.RO

Abstract: We present a framework for learning to plan hierarchically in domains with unknown dynamics. We enhance planning performance by exploiting problem structure in several ways: (i) We simplify the search over plans by leveraging knowledge of skill objectives, (ii) Shorter plans are generated by enforcing aggressively hierarchical planning, (iii) We learn transition dynamics with sparse local models for better generalisation. Our framework decomposes transition dynamics into skill effects and success conditions, which allows fast planning by reasoning on effects, while learning conditions from interactions with the world. We propose a simple method for learning new abstract skills, using successful trajectories stemming from completing the goals of a curriculum. Learned skills are then refined to leverage other abstract skills and enhance subsequent planning. We show that both conditions and abstract skills can be learned simultaneously while planning, even in stochastic domains. Our method is validated in experiments of increasing complexity, with up to 2100 states, showing superior planning to classic non-hierarchical planners or reinforcement learning methods. Applicability to real-world problems is demonstrated in a simulation-to-real transfer experiment on a robotic manipulator.

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