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Evolutionarily Stable Preferences Against Multiple Mutations in Multi-player Games (1810.12660v2)

Published 30 Oct 2018 in cs.GT

Abstract: We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population settings, respectively. In both settings, n-player games are played. Each individual has subjective preferences over potential outcomes, which may differ from the actual fitness values given by a material payoff function. In the two population settings, respectively, we examine necessary and sufficient conditions for evolutionary stability against multiple mutations; we reveal the connection between the order of stability and the level of efficiency in $n$-player games.

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Authors (2)
  1. Yu-Sung Tu (3 papers)
  2. Wei-Torng Juang (3 papers)

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