Papers
Topics
Authors
Recent
Search
2000 character limit reached

Feedback-Based Tree Search for Reinforcement Learning

Published 15 May 2018 in cs.AI, cs.LG, and math.OC | (1805.05935v1)

Abstract: Inspired by recent successes of Monte-Carlo tree search (MCTS) in a number of AI application domains, we propose a model-based reinforcement learning (RL) technique that iteratively applies MCTS on batches of small, finite-horizon versions of the original infinite-horizon Markov decision process. The terminal condition of the finite-horizon problems, or the leaf-node evaluator of the decision tree generated by MCTS, is specified using a combination of an estimated value function and an estimated policy function. The recommendations generated by the MCTS procedure are then provided as feedback in order to refine, through classification and regression, the leaf-node evaluator for the next iteration. We provide the first sample complexity bounds for a tree search-based RL algorithm. In addition, we show that a deep neural network implementation of the technique can create a competitive AI agent for the popular multi-player online battle arena (MOBA) game King of Glory.

Citations (29)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.