Papers
Topics
Authors
Recent
Search
2000 character limit reached

Distributed Symmetry-Breaking Algorithms for Congested Cliques

Published 20 Feb 2018 in cs.DC and cs.DS | (1802.07209v1)

Abstract: The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can communicate one with another by transmitting $O(\log n )$ bits in each round. Various problems have been studied in this setting, but for some of them the best-known results are those for general networks. In this paper we devise significantly improved algorithms for various symmetry-breaking problems, such as forests-decompositions, vertex-colorings, and maximal independent set. We analyze the running time of our algorithms as a function of the arboricity $a$ of a clique subgraph that is given as input. Our algorithms are especially efficient in Trees, planar graphs, graphs with constant genus, and many other graphs that have bounded arboricity, but unbounded size. We obtain $O(a)$-forest-decomposition algorithm with $O(\log a)$ time that improves the previously-known $O(\log n)$ time, $O(a{2 + \epsilon})$-coloring in $O(\log* n)$ time that improves upon an $O(\log n)$-time algorithm, $O(a)$-coloring in $O(a{\epsilon})$-time that improves upon several previous algorithms, and a maximal independent set algorithm with $O(\sqrt a)$ time that improves at least quadratically upon the state-of-the-art for small and moderate values of $a$. Those results are achieved using several techniques. First, we produce a forest decomposition with a helpful structure called {$H$-partition} within $O(\log a)$ rounds. In general graphs this structure requires $\Theta(\log n)$ time, but in Congested Cliques we are able to compute it faster. We employ this structure in conjunction with partitioning techniques that allow us to solve various symmetry-breaking problems efficiently.

Citations (14)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.