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MOBA: a New Arena for Game AI (1705.10443v1)

Published 30 May 2017 in cs.AI

Abstract: Games have always been popular testbeds for AI. In the last decade, we have seen the rise of the Multiple Online Battle Arena (MOBA) games, which are the most played games nowadays. In spite of this, there are few works that explore MOBA as a testbed for AI Research. In this paper we present and discuss the main features and opportunities offered by MOBA games to Game AI Research. We describe the various challenges faced along the game and also propose a discrete model that can be used to better understand and explore the game. With this, we aim to encourage the use of MOBA as a novel research platform for Game AI.

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Authors (2)
Citations (32)

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