Papers
Topics
Authors
Recent
Search
2000 character limit reached

On saturation games

Published 9 Jun 2014 in math.CO | (1406.2111v3)

Abstract: A graph $G = (V,E)$ is said to be saturated with respect to a monotone increasing graph property ${\mathcal P}$, if $G \notin {\mathcal P}$ but $G \cup {e} \in {\mathcal P}$ for every $e \in \binom{V}{2} \setminus E$. The saturation game $(n, {\mathcal P})$ is played as follows. Two players, called Mini and Max, progressively build a graph $G \subseteq K_n$, which does not satisfy ${\mathcal P}$. Starting with the empty graph on $n$ vertices, the two players take turns adding edges $e \in \binom{V(K_n)}{2} \setminus E(G)$, for which $G \cup {e} \notin {\mathcal P}$, until no such edge exists (i.e. until $G$ becomes ${\mathcal P}$-saturated), at which point the game is over. Max's goal is to maximize the length of the game, whereas Mini aims to minimize it. The score of the game, denoted by $s(n, {\mathcal P})$, is the number of edges in $G$ at the end of the game, assuming both players follow their optimal strategies. We prove lower and upper bounds on the score of games in which the property the players need to avoid is being $k$-connected, having chromatic number at least $k$, and admitting a matching of a given size. In doing so we demonstrate that the score of certain games can be as large as the Tur\'an number or as low as the saturation number of the respective graph property. We also demonstrate that the score might strongly depend on the identity of the first player to move.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.