Papers
Topics
Authors
Recent
Search
2000 character limit reached

Bézier projection: a unified approach for local projection and quadrature-free refinement and coarsening of NURBS and T-splines with particular application to isogeometric design and analysis

Published 28 Apr 2014 in math.NA | (1404.7155v1)

Abstract: We introduce B\'{e}zier projection as an element-based local projection methodology for B-splines, NURBS, and T-splines. This new approach relies on the concept of B\'{e}zier extraction and an associated operation introduced here, spline reconstruction, enabling the use of B\'{e}zier projection in standard finite element codes. B\'{e}zier projection exhibits provably optimal convergence and yields projections that are virtually indistinguishable from global $L2$ projection. B\'{e}zier projection is used to develop a unified framework for spline operations including cell subdivision and merging, degree elevation and reduction, basis roughening and smoothing, and spline reparameterization. In fact, B\'{e}zier projection provides a \emph{quadrature-free} approach to refinement and coarsening of splines. In this sense, B\'{e}zier projection provides the fundamental building block for $hpkr$-adaptivity in isogeometric analysis.

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.