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Payoff Performance of Fictitious Play

Published 19 Aug 2013 in cs.GT and math.DS | (1308.4049v2)

Abstract: We investigate how well continuous-time fictitious play in two-player games performs in terms of average payoff, particularly compared to Nash equilibrium payoff. We show that in many games, fictitious play outperforms Nash equilibrium on average or even at all times, and moreover that any game is linearly equivalent to one in which this is the case. Conversely, we provide conditions under which Nash equilibrium payoff dominates fictitious play payoff. A key step in our analysis is to show that fictitious play dynamics asymptotically converges the set of coarse correlated equilibria (a fact which is implicit in the literature).

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