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Particle Filtering on the Audio Localization Manifold (1003.0659v2)

Published 2 Mar 2010 in cs.AI and cs.SD

Abstract: We present a novel particle filtering algorithm for tracking a moving sound source using a microphone array. If there are N microphones in the array, we track all $N \choose 2$ delays with a single particle filter over time. Since it is known that tracking in high dimensions is rife with difficulties, we instead integrate into our particle filter a model of the low dimensional manifold that these delays lie on. Our manifold model is based off of work on modeling low dimensional manifolds via random projection trees [1]. In addition, we also introduce a new weighting scheme to our particle filtering algorithm based on recent advancements in online learning. We show that our novel TDOA tracking algorithm that integrates a manifold model can greatly outperform standard particle filters on this audio tracking task.

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