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Ungar Games in Lattice Theory

Updated 10 July 2026
  • Ungar games are impartial normal-play games on finite lattices and meet-semilattices, where a move sends an element to the meet of itself with a nonempty subset of its covered elements.
  • They bridge combinatorial game theory and lattice theory by applying cover geometry to analyze structures such as weak order, Young’s lattice, and Tamari lattices.
  • Their study uncovers multiplicative structures, precise enumeration results, and complexity challenges, with open questions relating to PSPACE-completeness and pattern descent conjectures.

Ungar games are impartial normal-play games on finite lattices, and more generally on finite meet-semilattices, in which a move from an element xx sends xx to the meet of {x}T\{x\}\cup T for some nonempty subset TT of the elements covered by xx. The game starts at the top element 1^\hat 1 when a finite lattice is given; more generally, an element xx of a meet-semilattice with minimum 0^\hat 0 is studied via the interval [0^,x][\hat 0,x]. Two players, Atniss and Eeta, alternate making nontrivial Ungar moves, and the first player who cannot move loses. Introduced as a game-theoretic abstraction of Peter Ungar’s move on permutations in weak order, the theory has developed into a lattice-theoretic branch of combinatorial game theory with structural, enumerative, and complexity-theoretic results across several families of posets and lattices (Defant et al., 2023, Choi et al., 2024, Paltrowitz, 3 Sep 2025).

1. Formal definition and basic recursion

For a finite lattice LL, write xx0 for the set of elements covered by xx1. If xx2, an Ungar move sends xx3 to

xx4

Because each xx5 satisfies xx6, this is equivalently the meet of the chosen covered elements. The move is trivial if xx7; only nontrivial moves are legal. The paper writes xx8 for the set of all positions reachable from xx9 by an Ungar move. A move is maximal if {x}T\{x\}\cup T0 (Defant et al., 2023).

The normal-play recursion is the standard one for impartial games, but it is expressed in lattice language. The minimum element {x}T\{x\}\cup T1 is an Eeta win. More generally, {x}T\{x\}\cup T2 is an Atniss win if there exists some {x}T\{x\}\cup T3 that is an Eeta win, and {x}T\{x\}\cup T4 is an Eeta win if every element of {x}T\{x\}\cup T5 is an Atniss win. The corresponding sets are denoted

{x}T\{x\}\cup T6

A useful corollary stated in the original paper is that, for every {x}T\{x\}\cup T7, the set {x}T\{x\}\cup T8 is nonempty. This packages the usual fact that every winning position has a move to a losing position, while every losing position is itself already in {x}T\{x\}\cup T9 (Defant et al., 2023).

This formalism places Ungar games within the ordinary TT0-theory of impartial normal play, but the move operator is defined by lattice covers and meet, not by a subtraction set, heap split, or octal rule. A plausible implication is that the central difficulty is not recursive game evaluation as such, but the extraction of structural information from the cover geometry of the ambient lattice.

2. Distributive-lattice interpretation and product structure

Ungar games simplify substantially on distributive lattices TT1 of order ideals of a poset TT2. If TT3, then

TT4

so an Ungar move simply removes some subset of the maximal elements of TT5: TT6 On Young diagrams, this means deleting any nonempty subset of exposed corners. This concrete interpretation is the basis of the “Nibble” viewpoint in Young’s lattice and of later binary-string models for shifted staircases (Defant et al., 2023, Choi et al., 2024).

A second structural fact is multiplicative: if TT7 are lattices, then

TT8

Equivalently, TT9 is an Eeta win in the product if and only if each xx0 is an Eeta win in xx1. The reason is that

xx2

and a nontrivial move in the product is a coordinatewise choice of Ungar moves, with at least one coordinate moved nontrivially. This factorization is one of the main tools behind the enumerative results in weak order, Young’s lattice, and Tamari lattices, and it reappears later in the graded-poset classification (Defant et al., 2023).

In distributive lattices one also has that meet is set intersection. Later work on shifted staircases exploits this directly: simultaneous cover deletions indexed by a set xx3 become a single meet operation, so Ungar moves can be translated into explicit word transformations rather than handled abstractly (Choi et al., 2024).

3. Weak order, Young’s lattice, and Tamari lattices

The first systematic study of Ungar games treated three major lattice families. In weak order on xx4, Ungar moves are exactly the operations Ungar used originally: one selects some disjoint consecutive decreasing subsequences and reverses them. The principal asymptotic result is

xx5

The proof proceeds through consecutive pattern avoidance. Defining

xx6

every permutation that consecutively contains one of the patterns in xx7 is an Atniss win, so every Eeta win must consecutively avoid every pattern in xx8, in particular xx9 (Defant et al., 2023).

In Young’s lattice, an interval 1^\hat 10 is naturally isomorphic to 1^\hat 11, so the Ungar game on such an interval is exactly the Nibble game on a skew Young diagram: one may remove any nonempty subset of exposed corners. The main theorem identifies a broad class of Eeta wins by a path criterion. If 1^\hat 12 is the smallest integer such that 1^\hat 13, and if 1^\hat 14, then 1^\hat 15 is an Eeta win if and only if 1^\hat 16 does not contain an odd-length block of east steps immediately followed by an odd-length block of north steps. This yields exact generating functions for order ideals in rectangles and a corresponding algebraic generating function for type-1^\hat 17 root posets (Defant et al., 2023).

The rectangular case is summarized by

1^\hat 18

For type-1^\hat 19 root posets, the paper derives an algebraic generating function and the asymptotic statement that the fraction of Eeta wins decays exponentially (Defant et al., 2023).

In Tamari lattices xx0, the key decomposition uses direct sums. If

xx1

then

xx2

and

xx3

The classification of indecomposable Eeta wins is given by the notion of “even-districted.” An indecomposable permutation is an Eeta win in xx4 if and only if it is even-districted. Enumeration then follows via generating functions: if

xx5

then xx6 is algebraic of degree xx7, satisfying

xx8

where

xx9

Moreover,

0^\hat 00

with 0^\hat 01 and 0^\hat 02, so again the proportion of Eeta wins decays exponentially (Defant et al., 2023).

4. Young-Fibonacci and shifted-staircase classifications

Two conjectural families from the original paper were later resolved completely. The first is the Young-Fibonacci lattice 0^\hat 03, whose elements are words over 0^\hat 04 with rank

0^\hat 05

For 0^\hat 06, an element 0^\hat 07 is an Eeta win if and only if either 0^\hat 08 and the number of 0^\hat 09's in [0^,x][\hat 0,x]0 is even, or [0^,x][\hat 0,x]1 and the number of [0^,x][\hat 0,x]2's to the left of the leftmost [0^,x][\hat 0,x]3 in [0^,x][\hat 0,x]4 is odd. The corresponding enumeration is

[0^,x][\hat 0,x]5

The proof exploits a sharp dichotomy in the first letter: if [0^,x][\hat 0,x]6, then [0^,x][\hat 0,x]7; if [0^,x][\hat 0,x]8, then [0^,x][\hat 0,x]9 always has enough useful options to be an Atniss win (Choi et al., 2024).

The second family is LL0, the lattice of order ideals of the shifted staircase

LL1

A natural bijection identifies order ideals with binary strings LL2. If LL3 denotes the set of cover positions and LL4 the simultaneous local edits defined in the paper, then an order ideal LL5 with binary representation LL6 is an Eeta win if and only if

LL7

and there are no odd-length sequences of LL8's followed by an odd-length sequence of LL9's in xx00. The paper reformulates this via “good” and “bad” strings: xx01 is an Eeta win exactly when the string ends in xx02 and its prefix is good. It also records that the sequence xx03 is OEIS A061279 (Choi et al., 2024).

These classifications are significant because they show that, in highly structured lattices, the Ungar move can collapse to a parity criterion on words or binary strings. This suggests that the meet-of-covers definition, although globally flexible, often admits unexpectedly rigid local descriptions.

5. Graded posets, skeletons, and NAND formulas

A later generalization gives a complete classification of second-player wins on finite graded posets. In the distributive-lattice setting xx04, the paper identifies a game position with the underlying finite poset itself and defines, for each maximal element xx05, the maximal subposet xx06: the subposet of all elements that are xx07 but xx08 no other maximal element. It then defines the skeleton xx09 as the subposet of all elements that are not less than two incomparable elements of xx10, and the components

xx11

These notions yield the main recursive theorem: xx12 A second theorem says that only the skeleton matters: xx13 A further theorem classifies rooted tree posets by NAND evaluation: if xx14 is a finite rooted tree poset, then

xx15

Combining these, one obtains

xx16

Thus every graded-poset position reduces to rooted-tree components and a conjunction of NAND evaluations (Paltrowitz, 3 Sep 2025).

This framework also extends the two-dimensional Young-diagram theory to all xx17. For xx18,

xx19

The underlying product-structure lemma shows that, in xx20 with each xx21 graded, every xx22 is a disjoint union of posets isomorphic to convex subposets of some xx23. For xx24, these convex subposets are chains, so the problem reduces to chain parity (Paltrowitz, 3 Sep 2025).

A related theorem formalizes the slogan that only the skeleton matters: if xx25 and each element of xx26 is less than two incomparable elements of xx27, then

xx28

In the graded setting, the game can therefore be reduced before evaluation, rather than analyzed on the full poset (Paltrowitz, 3 Sep 2025).

6. Complexity, open problems, and scope of the theory

The original paper proves that Ungar games are xx29-hard. More precisely, the boolean formula value problem reduces with linear blowup to deciding whether a lattice is an Eeta win. The construction uses small lattices implementing xx30 and xx31, with the one-element lattice encoding truth value xx32 and the two-element lattice encoding xx33. It then asks whether Ungar games on distributive lattices xx34 are PSPACE-complete as a function of xx35, explicitly leaving this as an open question (Defant et al., 2023).

Several structural questions also remain open. In weak order, the upper bound

xx36

is described as only an upper bound, and the paper asks whether the number of Eeta wins behaves more like xx37 or like xx38 for some xx39. It also suggests improving the estimate by counting permutations avoiding all patterns in

xx40

rather than only xx41. A conjecture asserting that Eeta wins have at most xx42 descents was disproved by Evan Bailey, with the first counterexamples in xx43 (Defant et al., 2023).

For Young’s lattice, the main path criterion applies to intervals xx44 with xx45 sufficiently deep relative to xx46, but not to arbitrary intervals; extending the criterion to all intervals remains open. The paper also suggests studying xx47, where no analogous simple path model was available there (Defant et al., 2023). Later work settled two related conjectures, giving complete classifications for the Young-Fibonacci lattice and the shifted staircase lattices xx48 (Choi et al., 2024).

The graded-poset classification changes the complexity landscape in an important way. It proves that Ungar games on graded posets can be solved in logarithmic space. A plausible implication is that the earlier PSPACE-completeness conjecture cannot hold in the graded setting unless LOGSPACE xx49 PSPACE. Thus the general theory now has a clear division: broad families of lattices admit crisp combinatorial or logical descriptions of Eeta wins, while the full complexity of the winner problem on arbitrary distributive lattices remains unresolved (Paltrowitz, 3 Sep 2025).

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