Papers
Topics
Authors
Recent
Search
2000 character limit reached

Chase-Escape Models and Phase Transitions

Updated 7 July 2026
  • Chase-escape is a pursuit–evasion model family with asymmetric dynamics where red expands into unoccupied space while blue follows exclusively through red territory.
  • The model employs graph-based stochastic processes on trees, lattices, and random graphs to determine critical thresholds and phase transitions using explicit analytic criteria.
  • Variants incorporating spontaneous death, conversion, and multi-agent interactions extend its applications to biological systems, network dynamics, and combinatorial optimization.

Chase-escape is a family of pursuit-evasion models centered on an asymmetric competitive rule: one type expands into previously unoccupied territory, while the other can advance only through sites already occupied by the first type. In the graph-based stochastic formulation, red particles spread to adjacent uncolored sites and blue particles overtake adjacent red sites, killing them; the principal questions are whether red escapes to infinity, whether both types persist, and where the corresponding phase transitions occur (Durrett et al., 2018). The same name also covers variants with spontaneous death, conversion, or distance-dependent rates, as well as multi-agent pursuit systems and a search heuristic on combinatorial state spaces (Beckman et al., 2019, Bailey et al., 28 Jul 2025, Ohira, 2014).

1. Core stochastic formulation

On a connected rooted graph G=(V,E)G=(V,E), a standard initialization places red at the root ρ\rho and blue at an auxiliary vertex bG\mathfrak b\notin G attached to ρ\rho by a special edge e\mathfrak e. Each edge ee carries independent passage times teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda) and teBExp(1)t_e^B\sim \mathrm{Exp}(1). Red spreads only to adjacent uncolored sites, blue spreads only to adjacent red sites, and a red site becomes blue when blue reaches it. The coexistence event is denoted AA, and the critical parameter is

λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.

This formulation makes chase-escape a first-passage-percolation-type competition with a one-sided accessibility constraint on blue (Durrett et al., 2018).

An equivalent lattice language treats sites as empty, prey, or predator. In that version prey spread to neighboring empty sites at rate ρ\rho0, predators spread to neighboring prey sites at rate ρ\rho1, and predators never colonize empty sites directly. The ratio ρ\rho2 is then the natural control parameter. The paper on chase-escape percolation explicitly compares this setup to SIR dynamics, with empty, prey, and predator playing the roles of susceptible, infected, and removed, but with the crucial difference that removal can occur only adjacent to already removed sites (Kumar et al., 2020).

A recurring technical complication is that on graphs with cycles the monotonicity of ρ\rho3 in ρ\rho4 is not immediate. The graph-based literature therefore distinguishes exact critical definitions from more operational threshold notions on finite graph sequences, especially when the event of interest is that red reaches a positive fraction of vertices rather than merely surviving indefinitely (Durrett et al., 2018, Bernstein et al., 2021).

2. Critical behavior on trees, lattices, and random graphs

On the infinite ρ\rho5-ary tree ρ\rho6, chase-escape admits an explicit threshold: ρ\rho7 with

ρ\rho8

The same paper gives ρ\rho9 with bG\mathfrak b\notin G0, and bG\mathfrak b\notin G1 on the ladder graph (Durrett et al., 2018). On the tree, the derivation reduces each ray to a one-dimensional red-blue gap process and yields the asymptotic survival-to-depth estimate

bG\mathfrak b\notin G2

so the criterion bG\mathfrak b\notin G3 produces the exact critical value (Durrett et al., 2018).

For bG\mathfrak b\notin G4, the picture is numerical rather than fully rigorous. Simulations on large boxes gave strong evidence for a threshold near bG\mathfrak b\notin G5, together with fractal occupied sets, rough boundaries, and empirical hole-size statistics

bG\mathfrak b\notin G6

near criticality (Tang et al., 2018). A later Monte Carlo study sharpened the square-lattice estimate to

bG\mathfrak b\notin G7

and reported critical exponents consistent with ordinary two-dimensional undirected percolation, including bG\mathfrak b\notin G8, bG\mathfrak b\notin G9, ρ\rho0, and ρ\rho1 (Kumar et al., 2020).

Sparse random graphs exhibit a tree-like but not identical threshold structure. For the configuration model with i.i.d. degrees of finite second moment, the mean excess degree parameter

ρ\rho2

induces the tree-like quantity

ρ\rho3

The density-survival threshold is proved to satisfy ρ\rho4, and the expected total number of ever-red vertices undergoes a sharp phase transition exactly at ρ\rho5 (Bernstein et al., 2021). On random geometric Gilbert graphs, chase-escape with susceptible nodes and white knights is well defined, and there are proved regimes of global survival and extinction, together with estimates for local survival; the proofs combine tree comparison, percolation arguments, and finite-degree approximations (Hinsen et al., 2019).

3. Death, distance dependence, and conversion

A major extension is chase-escape with death, whose state space is

ρ\rho6

with spontaneous red death ρ\rho7 at rate ρ\rho8. On the infinite rooted ρ\rho9-ary tree e\mathfrak e0, this creates three phases: coexistence, escape of red without blue, and extinction. The red extinction threshold is explicit,

e\mathfrak e1

while the coexistence threshold e\mathfrak e2 is determined through weighted Catalan numbers and the radius e\mathfrak e3 of a generating function e\mathfrak e4. Coexistence is possible only when e\mathfrak e5, where

e\mathfrak e6

and the critical equation is e\mathfrak e7. At e\mathfrak e8, the paper proves e\mathfrak e9, in contrast with ordinary chase-escape on trees (Beckman et al., 2019).

The distance-dependent tree model replaces constant host birth and death rates by sequences ee0 and ee1 indexed by the current distance to the nearest blue ancestor. On the augmented tree ee2, each red vertex ee3 spreads to a white neighbor at rate ee4 and dies at rate ee5, where ee6 is the distance from ee7 to the nearest blue vertex on its ancestral path. Under explicit regularity assumptions, expected coexistence is characterized exactly by the radius of convergence ee8 of a weighted Catalan generating function: ee9 Here teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)0 is the set of sites that are blue at some time, so blue’s unbounded spread encodes joint persistence (Hernandez-Torres et al., 2022).

Conversion introduces spontaneous red-to-blue transition at rate teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)1. In the multiple-sclerosis lesion model, the state space is teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)2, red spreads at rate teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)3, each red converts to blue at rate teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)4, and blue chases red at rate teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)5. The central observable is the total number of blue sites at fixation,

teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)6

interpreted as aggregate damage. The paper proves that teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)7 is monotone in teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)8 for teRExp(λ)t_e^R\sim \mathrm{Exp}(\lambda)9, monotone in teBExp(1)t_e^B\sim \mathrm{Exp}(1)0 for teBExp(1)t_e^B\sim \mathrm{Exp}(1)1, and monotone in teBExp(1)t_e^B\sim \mathrm{Exp}(1)2 for teBExp(1)t_e^B\sim \mathrm{Exp}(1)3. On bounded-degree graphs with nontrivial site-percolation threshold,

teBExp(1)t_e^B\sim \mathrm{Exp}(1)4

hence

teBExp(1)t_e^B\sim \mathrm{Exp}(1)5

This identifies the asymptotic order of the conversion-driven phase transition (Bailey et al., 28 Jul 2025).

On the complete graph teBExp(1)t_e^B\sim \mathrm{Exp}(1)6, chase-escape with conversion becomes a count process for teBExp(1)t_e^B\sim \mathrm{Exp}(1)7. The critical point remains equal fitness, teBExp(1)t_e^B\sim \mathrm{Exp}(1)8, but the critical formulas change: teBExp(1)t_e^B\sim \mathrm{Exp}(1)9 This mean-field result shows that conversion modifies critical constants while leaving the threshold location unchanged (Junge et al., 2 Oct 2025).

4. Group chase-and-escape and collective geometry

A separate literature uses “group chase and escape” for many-body pursuit on a two-dimensional square lattice with periodic boundary conditions. In the original model, AA0 chasers and AA1 targets are placed randomly, each chaser moves one lattice step toward its nearest target, and each target moves one step away from its nearest chaser. Capture occurs when a chaser hops onto a target’s site. The principal macroscopic observables are the total catch time AA2, the typical target lifetime

AA3

and the unit cost

AA4

For fixed AA5, the paper reports that AA6 has a minimum at an intermediate chaser number AA7, so there is an optimal number of chasers; by contrast, several random-walk comparison models do not exhibit this interior optimum (0912.4327).

Local geometry was later quantified by two directional-correlation parameters. For a target AA8 chased by multiple chasers,

AA9

and for a chaser λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.0 from which multiple targets escape,

λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.1

The values λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.2 distinguish, respectively, one-directional pursuit, surrounding, and pincer-like “drive into a group” geometries; analogous interpretations hold for λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.3 on the escape side. These parameters connect capture-time crossovers to concrete group configurations rather than to agent counts alone (Matsumoto et al., 2012).

Two later modifications make the collective geometry explicit. The laziness model introduces random-walking chasers either uniformly, with each chaser lazy with probability λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.4 at each step, or via division of labor, with a fixed lazy fraction λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.5. Uniform laziness always worsens performance, but a moderate permanently lazy subpopulation can reduce λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.6 by suppressing rare long-lived clustered-pursuit episodes and helping create pincer attack configurations (Masuko et al., 2016). A conversion model on the periodic lattice adds probability λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.7 that a caught target becomes a new chaser and proliferation probability λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.8 that a moving target leaves a new target behind. It reports non-monotonic target lifetimes, including maxima of the extinction time λc(G):=sup{λ:Pλ(A)=0}.\lambda_c(G):=\sup\{\lambda:P_\lambda(A)=0\}.9 as a function of initial target number ρ\rho00 for ρ\rho01, and intermediate optimal ρ\rho02 when conversion is not too strong (Nishi et al., 2011).

5. Continuous-space, disordered, and mobile-network generalizations

Continuous-space pursuit models replace graph growth by explicitly kinematic chasers and escapers. In a bio-inspired model with bounded acceleration, time delay, external noise, and soft closed boundaries, chasers pursue a faster prey in 2D and 3D. The model couples direct attraction to the prey with repulsion among chasers and, optionally, prediction of the prey’s future position. A single chaser cannot catch the faster prey, and one or two chasers have essentially no chance, but suitably tuned local interaction among a small group can produce route blocking, caging, and emergent encircling; prediction can compensate for delay and improve capture, especially in 3D (Janosov et al., 2017).

A more force-based two-dimensional realization introduces a “dynamical trap” made of many target-tracking chasers. Each chaser experiences a tracking force

ρ\rho03

combining moving-direction synchronization with steering toward assigned destination regions near the target. The paper’s principal result is geometric: one undifferentiated chaser group fails, while four groups assigned to a cross-like arrangement around the target can create a stable enclosing configuration. Velocity synchronization is indispensable, prediction of one-step future target position improves efficiency but is not necessary, and the offset parameter ρ\rho04 must be large enough to avoid merely pushing the target away (Gao, 27 Dec 2025).

At the two-agent level, intelligent active-particle pursuit treats the pursuer as a deterministic self-steering particle and the evader as a cognitive run-and-tumble particle. Capture occurs when

ρ\rho05

the pursuer has constant speed ratio ρ\rho06 and maneuverability ρ\rho07, and the evader tumbles with distance-dependent hazard

ρ\rho08

The simulations identify two escape regimes: forward-biased tumbling with continuous slight directional adjustments is best against less athletic pursuers because it impedes alignment while preserving persistence, whereas narrow backward tumbles at short alert distance are the effective high-risk strategy against dominant pursuers (Goh et al., 14 Aug 2025).

Environmental geometry can itself control chase-escape efficiency. On a ρ\rho09 square lattice with randomly placed static obstacles, breadth-first search reveals progressive loss of accessibility before the finite-size percolation threshold ρ\rho10. The trapping time ρ\rho11 and capture cost

ρ\rho12

vary non-monotonically with obstacle density, the escaper population decays in Weibull form

ρ\rho13

and the chaser mean-squared displacement remains subdiffusive, supporting a geometry-driven crossover from cooperative capture to confinement-dominated trapping (Rossatto et al., 9 Jan 2026).

At a larger scale, chase-escape has also been formulated for malware and patch propagation in dynamic device-to-device networks on random street systems. Devices and white knights are Cox point processes moving by a street-constrained random waypoint model, and infection or patch transmission requires proximity on the same street for a sufficiently long time. The resulting process has proved regimes of global survival and extinction, and, most notably, an “in-and-out” dependence on speed: malware can die out at very low and very high device speeds while surviving at intermediate speeds (Cali et al., 2022).

6. Optimization metaphor and conceptual scope

The term also appears in combinatorial optimization as a pursuit process on state space rather than physical space. In the two-state metaheuristic for the traveling salesman problem, one current solution is the evader and performs a local improving move, while the other is the chaser and moves closer to the evader in state space without regard to cost. If the chaser reaches lower cost, the roles are switched; if the two states coincide, one copy is perturbed and local search restarts from the perturbed neighborhood. In the TSP implementation, the evader uses a random two-city swap accepted only if path length decreases, while the chaser aligns a randomly chosen city with its position in the evader’s permutation. On berlin52.tsp, the reported average tour length improved from ρ\rho14 to ρ\rho15 at a budget of ρ\rho16 permutations and from ρ\rho17 to ρ\rho18 at ρ\rho19, which the authors describe as marginal (Ohira, 2014).

Across these literatures, chase-escape is not a single model but a structural asymmetry. In graph-growth models, blue can move only through red territory (Durrett et al., 2018). In tree variants with death or distance dependence, the frontier is encoded by renewal events, weighted Catalan numbers, and continued fractions (Beckman et al., 2019, Hernandez-Torres et al., 2022). In group pursuit, capture depends on encirclement, pincer geometry, or group partition rather than on simple nearest-direction pursuit (Matsumoto et al., 2012, Gao, 27 Dec 2025). In optimization, the chaser is constrained by the evader’s current configuration rather than the objective itself (Ohira, 2014). This suggests that “chase-escape” now denotes a class of asymmetric competitive dynamics in which pursuit is mediated by the evader’s footprint, trajectory, or state, and in which phase transitions, survival thresholds, and capture efficiencies are governed as much by geometry and accessibility as by nominal speed.

Topic to Video (Beta)

No one has generated a video about this topic yet.

Whiteboard

No one has generated a whiteboard explanation for this topic yet.

Follow Topic

Get notified by email when new papers are published related to Chase-Escape.