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From Synthetic Scenes to Real Performance: Enhancing Spatial Reasoning in VLMs (2511.11440v1)

Published 14 Nov 2025 in cs.CV and cs.CL

Abstract: Fine-tuning Vision-LLMs (VLMs) is a common strategy to improve performance following an ad-hoc data collection and annotation of real-world scenes. However, this process is often prone to biases, errors, and distribution imbalance, resulting in overfitting and imbalanced performance. Although a few studies have tried to address this problem by generating synthetic data, they lacked control over distribution bias and annotation quality. To address these challenges, we redesign the fine-tuning process in two ways. First, we control the generation of data and its annotations, ensuring it is free from bias, distribution imbalance, and annotation errors. We automatically construct the dataset by comprehensively sampling objects' attributes, including color, shape, size, and position within the scene. Secondly, using this annotated dataset, we fine-tune state-of-the-art VLMs and assess performance transferability to real-world data on the absolute position task. We conduct exhaustive evaluations on both synthetic and real-world benchmarks. Our experiments reveal two key findings: 1) fine-tuning on balanced synthetic data yields uniform performance across the visual scene and mitigates common biases; and 2) fine-tuning on synthetic stimuli significantly improves performance on real-world data (COCO), outperforming models fine-tuned in the matched setting.

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