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Improved Offline Reinforcement Learning via Quantum Metric Encoding (2511.10187v1)

Published 13 Nov 2025 in cs.LG, cs.AI, and quant-ph

Abstract: Reinforcement learning (RL) with limited samples is common in real-world applications. However, offline RL performance under this constraint is often suboptimal. We consider an alternative approach to dealing with limited samples by introducing the Quantum Metric Encoder (QME). In this methodology, instead of applying the RL framework directly on the original states and rewards, we embed the states into a more compact and meaningful representation, where the structure of the encoding is inspired by quantum circuits. For classical data, QME is a classically simulable, trainable unitary embedding and thus serves as a quantum-inspired module, on a classical device. For quantum data in the form of quantum states, QME can be implemented directly on quantum hardware, allowing for training without measurement or re-encoding. We evaluated QME on three datasets, each limited to 100 samples. We use Soft-Actor-Critic (SAC) and Implicit-Q-Learning (IQL), two well-known RL algorithms, to demonstrate the effectiveness of our approach. From the experimental results, we find that training offline RL agents on QME-embedded states with decoded rewards yields significantly better performance than training on the original states and rewards. On average across the three datasets, for maximum reward performance, we achieve a 116.2% improvement for SAC and 117.6% for IQL. We further investigate the $Δ$-hyperbolicity of our framework, a geometric property of the state space known to be important for the RL training efficacy. The QME-embedded states exhibit low $Δ$-hyperbolicity, suggesting that the improvement after embedding arises from the modified geometry of the state space induced by QME. Thus, the low $Δ$-hyperbolicity and the corresponding effectiveness of QME could provide valuable information for developing efficient offline RL methods under limited-sample conditions.

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